STC Training hosted an open day that showcased the requisite hard work and innovation required for a career in IT. Andrea Gonzi tours the open day and discovers first hand that the steroetypical picture of a sleep deprived computer techie labouring away on his computer is not all too far from the truth.
Upon arriving at the STC complex on a hot Saturday afternoon, the first thing that immediately caught my eye was the impressive architecture of the building which in essence serves as a hub for knowledge. Borrowing heavily from the British influences permeating around the area the building was a spectacular series of elaborate arches creating a style which is not commonly seen throughout the Maltese Islands.
The open day hosted several workshops related to Robotics and Game Development. Two robots built by students were also on display and seemed labouriously crafted to working perfection. Workshops and discussions were also the order of the day and took place throughout the entirity of the event to anyone who was interested.
Most peculiar were the Ethical Hacking competitions that were also being held throughout the day. The latter, as explained by the lecturers present, consisted of the practice of hacking into a network on behalf of an organisation with the aim of discovering any potential exploits or security vulnerabilities. Hacking done upon be given permission of the owner of the specific network is not considered a crime but the permission granted must be explicity.
Speaking to Insiteronline, Marketing Manager Daniela Micallef highlighted that the main aim of the open day was not to promote STC itself per se but to promote the academic achievements of its students. She also highlighted that a lot of the courses have shifted towards an industry based approach rather than purely theoretical, citing the ‘Ethical Hacking’ course as one such example.
Luke Parascandolo, a student studying for a BSc(Hons) Internet application Development degree at STC, took the opportunity to showcase his thesis project throughout the open day. Standing next to his green retro looking video game which was likely inspired by the iconic 1980s arcades which were popular at the time, he emphatically explained to me that throughout his 4 years the school had been a great experienceciting the vast amount of support he received throughout the aforementioned years as being of a particular benefit to the students at STC.
Seemingly influenced by the legendary roleplaying game Diablo, the main aim of his thesis was to create an experience where each and every playthrough created a new experience for the player. This meant that the enemies, weapons and dungeons that were generated were completely different through each and every playthrough, thus eliminating that sense of repetitivity prevalent in many mainstream games. Probably owing to this lack of repetition a young child, who probably played the game all throughout my roughly 1 hour stay at the open day, couldn’t keep his hands off the system.
Throughout our conversation he highlighted that the support of his lecturers played a crucial role in helping him complete subtely alluding to difficulty that his chosen line had presented to him throughout the years. However, after reminiscing upon his past 3-4 years at the institute he then explained that even though his experience was a very challenging one it was one that ultimately reaped a lot of rewards and a couple of fonds memories.